


The LBP will instantly reach and remain at the maximum value of that area (each has its own) until leaving - only then will it start to decrease slowly. Additionally, interference from radiation areas will result in static noise sounds - more often when moving.Īs long as the player is irradiated/contaminated, the current LBP ( Level of Biological Poisoning) will show in light red, along with random lines of green static displayed erratically on the screen. While staying in any hazardous area, the present type of threat (Radiation / Biohazard) will be always shown in white. Difficulty levels do not influence neither hazards. They both work in a similar manner, however are independent from each other (player can be both irradiated and contaminated at the same time). Radiation and Bio Contamination (also called Bio-Contamination or BioHazard) are environmental threats in the original game. System Shock Radiation and Bio Contamination
